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Computing

Head of Department Mr Tom Howden
Teacher of Computing Miss Charley Thrush

Teachers of 

Head of Department - Tom Howden 

Teacher of Computing – Charley Thrush 

 

Curriculum Intent 

Our KS3 Computing curriculum is designed to inspire students to become confident, creative, and responsible users of technology. It provides the foundation for understanding the digital world and empowers learners to develop the skills and knowledge they need to thrive in an increasingly digital society. 

Through a carefully sequenced programme of study, students learn to think computationally, solve problems logically, and design and create digital solutions with purpose and precision. They build a strong understanding of computer systems, networks, data, and the ethical use of technology while developing their practical skills in programming, digital media, and data handling. 

By the end of KS3, students will be able to: 

  • Decompose problems and use algorithms to design and write programs in Python and other tools. 

  • Understand how computer systems, networks, and the internet function and interact. 

  • Create, evaluate, and refine digital products using industry-relevant software and platforms. 

  • Apply knowledge of data, security, and digital literacy to make informed and responsible choices online. 

  • Recognise the impact of computing on society, culture, and the environment. 

Our curriculum fosters curiosity, creativity, and resilience. It equips students with transferable digital skills that prepare them not only for success in GCSE Computer Science or vocational pathways, but also for life and work in a rapidly evolving technological world. 

 

Links to CARES values 

Courage 

  • KS3 IT and GCSE Computer Science encourage students to take risks by experimenting with coding, debugging, and problem-solving without fear of failure. 

Aspiration 

  • IT and Computer Science inspire students to set high goals, such as mastering coding languages, developing apps, or understanding advanced computing concepts. 

Respect 

  • Students learn to respect intellectual property, data privacy, and ethical use of technology. 

Equality 

  • IT and Computer Science provide an inclusive environment where all students can access learning, regardless of background, gender, or experience. 

Self-Control 

  • Programming and IT tasks require focus, patience, and persistence, helping students develop self-control when debugging or managing complex workflows. 

Links to British Values 

Students learn how technology supports democratic processes, such as online voting systems, digital petitions, and freedom of information. Lessons on cybersecurity, data protection (e.g. GDPR), and copyright law teach students about the legal frameworks that govern digital behaviour. They learn about online rights and responsibilities, including how to protect their identity and make informed choices about their digital footprint. In collaborative tasks, students must respect others’ ideas, code, and contributions, especially when working in pairs or teams. They may study bias in algorithms or AI, and how inclusive design can ensure technology is fair and accessible to all. 

 

Links to Careers 

Careers directly related to IT are: 

  • Software Developer 
     

  • Cybersecurity Analyst 
     

  • IT Support Technician 
     

  • Network Engineer 
     

  • Data Analyst 

 

Enhanced Provision 

Throughout the year there are ESS and catch up sessions for exam groups. Students will also have the opportunity to complete the Bebras challenge and Cyber Switch up activities. 

Learning Journey 

Link to document - Ks3 

Link to document – computer science 

Ks3 Curriculum overview 

Link to Document - Computing

Ks4  

Curriculum  

overview 

Link to document - Computing